All of the cars feature a detailed interior, which is a nice touch. Pagani Huayra is exclusive to the game, alongside it the usual suspects of Corvettes, Lamborghini's, Porsche's and more. There are around 60 cars in the game, ranging in performance and brand. The cars featured in the game vary widely in performance and are ranked into 4 tiers. Winning races and gaining experience will unlock new tracks and cars. These elements remain a dynamic feature of the game which adds a new element to the racing itself. Driving cleanly, setting good lap times, keeping to the racing line, and achieving high speeds are all factors that add to the driver’s experience earned during the race. Players will continue to earn experience not only from completing races, but also performing certain actions on the track. The dual-experience system has been thankfully ditched in favor of a single driver XP progression. Events range from drift, to time attack, to regular lap races across the similar set of tracks from the previous game. Players are still able to progress through the events at their own pace, with the ability to play races that are unlocked in any order. Not alot has changed in the career mode of the game. It gives the game at least a little more personality to grab on to, compared to Shift where a faceless instructor was instructing the player before each race. At least this time around, there are real world drives who help guide you along (as in Dirt 2), and actually have live action movies instructing you on the events. The narrative is still thin, providing little reason to advance from one race to the next except for making money and earning XP. Now that we have a small glimpse into Autolog 2.Much like the original, players are once again tasked with starting their career as a pro race driver and working their way to the top, through various tiers and competition disciplines, in hopes of reaching the World Cup. Httpv://It would be wise to take some notes from these pros, cause it looks like they gave some quality info on tuning drift cars in Shift 2 Unleashed. Vaughn Gittin Jr., the 2010 Formula Drift Champion, takes on Matt Powers from Team Need for Speed for a little drift competition. The trailer below shows what Autolog will be really used for, and that's trash talk. Autolog 2.0 could also be a learning tool, where gamers share tips after experiencing a challenging track. This system could turn the overall career into a race to the end of the game, especially when dealing with very competitive friends. The new system allows gamers to follow the career progress of their friends and compare profiles. When it came to stat tracking, gamers could see what car was used to beat their time, and that was about it. Players would be automatically notified of when their time was beaten and had the choice to respond with a message and attempt to reclaim their high score. In Shift 2 Unleashed, EA is planning to kick things up a notch with Autolog 2.0.Īutolog in its current form keeps track of the best times posted by a player and their friends on a particular track. ![]() Most importanly, Autolog gave gamers the ability to automatically rub their high scores in the faces of their online rivals. Autolog allowed gamers to share photos and communicate via wall posts. ![]() When Need for Speed: Hot Pursuit first launched, Autolog was an integral feature which developed into one of best social networking systems implemented in a video game.
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